This document provides a guide for the following three RascalToon shaders: RascalToon Basic, RascalToon Plants, and RascalToon VCBlend.
Features common to all three shaders are explained first, while shader-specific features are described later.
It is recommended to use Ctrl + F to quickly find the feature you are looking for.
You can open the feature documentation by clicking the View Documentation button.

Most editable material properties include C, P, and R buttons.
These correspond to Copy, Paste, and Reset, respectively.
They are used to copy specific values from an existing material to another material, or to reset values to their defaults.

If you want to copy all material values at once, use the Copy / Paste All Shader Values button.

The texture that defines the base color of the object.
Sets the base color of the object. (Base Map × Base Color)
